Fortnite is becoming ridiculously popular. And after expanding the games platform coverage earlier this year with expansion onto Apple’s iOS earlier in April, then to the Nintendo Switch in June – just Android was left to cover the major platforms on the market.
But in bringing the game to Android, much like iOS they first need to go through Google Play and for any paid apps, extra subscriptions and in-app purchases, 30% of the profits go to Google and Apple do the same thing. But when Epic Games decided how to bring Fortnite to Android, they opted not to use the secure and trusted Play Store, instead you’ll need to go to the Fortnite website and download the game from there.
This option wasn’t available to Epic Games on iOS, due to the way the operating system is secured but on Android, due to the more openness it is possible. It does mean however that the company won’t need to pay the 30% cut.
Epic Games CEO, Tim Sweeney spoke with GamesIndustry.biz about the move:
“There’s a rationale for this on console where there’s enormous investment in hardware, often sold below cost, and marketing campaigns in broad partnership with publishers. But on open platforms, 30 per cent is disproportionate to the cost of the services these stores perform, such as payment processing, download bandwidth, and customer service.”
Fortnite on Android will be available ‘sometime this summer.’